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Greg M. Johnson <gre### [at] my-dejanews com> wrote:
: Say you're doing a 400 x 300. That's 1200 pixels.
: First you shoot pixels AS IF it were a 40 x 30, where you choose by some
: algorithm 1 pixel out of every block of 100.
: Report the color of these pixels to the viewer as if it were ONLY a 40 x 30.
: Now assume it's a 160 x 120, shoot 3 pixels out of every block of ....... and
: so on......
How do you calculate antialiasing here?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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